Making A House ‘part 2’ By Brandon M Step 4. Adding a chimney First go into object mode (tab) on your front view, click on the right-hand side of your roof, this is where your chimney will be created. Hit the space bar>add>mesh, and select the cube. Scale it along the x- axis about 0.2 and the same on the y-axis. You can then check the side view and the camera view to see that is looks ok. Step 5. Adding a window Go to object mode (front view) add a plane and scale it to about 0.4 down and again to about 0.8 along the x-axis. Now move into position on the left hand side of house a little higher than midway. Go to side view and move the window along the y-axis ( Gkey,Ykey) until is in front of the house, you may want to zoom to see better. Now extrude the plane towards the house ( Ekey,region,-0.07) until is embedded into the wall.
Making A House ‘part 2’ By Brandon M
Step 4. Adding a chimney
First go into object mode (tab) on your front view, click on the right-hand side of your roof, this is where your chimney will be created. Hit the space bar>add>mesh, and select the cube. Scale it along the x- axis about 0.2 and the same on the y-axis. You can then check the side view and the camera view to see that is looks ok.
Step 5. Adding a window
Go to object mode (front view) add a plane and scale it to about 0.4 down and again to about 0.8 along the x-axis. Now move into position on the left hand side of house a little higher than midway. Go to side view and move the window along the y-axis ( Gkey,Ykey) until is in front of the house, you may want to zoom to see better. Now extrude the plane towards the house ( Ekey,region,-0.07) until is embedded into the wall.